Game Developer / Game Programmer
- Extensive experience of XX years in using 2D or 3D modeling and animation software; drawing up detailed design documentation, including charts and diagrams that outline the various concepts and components involved; testing the game and making amendments to enhance its capabilities
- Skilled in developing designs or initial concept designs for games including gameplay; generating game scripts and storyboards; creating the visual aspects of the game at the concept stage; using 2D or 3D modeling and animation software at the production stage
- Instrumental in producing the audio features of the game, such as character voices, music, and sound effects; conceptualizing the game, make a document containing the codes for it, run the program, debugging extensively, and checking and rechecking till the program runs absolutely smoothly
- Familiar with the various aspects of game programming like character edition, map, graphics, etc.; great understanding of all types of programming languages that are usable in game development; writing code to determine the mechanics and gameplay of new software